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While the standard ranked ladder requires you to master only a single, perfectly optimized deck of eight cards, Clan Wars are an entirely different beast.
This article analyzes the absolute best cards to level up specifically for Clan Wars and how to distribute them across your four war decks.
Distributing the Magic
Every deck needs a way to deal with cheap swarms like the Skeleton Army or Goblin Barrel, but you only have one Log, one Zap, and one Snowball.
If you put your max-level Log in your first war deck, but your Zap is only level 9 for your second deck, you will lose the second war match because your Zap won't kill equal-level goblins.
Never waste a versatile card in a highly specialized deck.The Tornado is the most unique spell in the game; there is no replacement for it.Check the specific war rules for the week.
The Jack of All Trades
You must find and level up adequate substitutions for her specific role: the Dart Goblin, the Flying Machine, the Electro Wizard, or the Hunter.
Cards that provide multiple functions—like the Electro Wizard, who provides anti-air DPS AND a spawn stun effect—are incredibly valuable in Clan Wars.
Ladder FavoriteSolid AlternativeSub BThe Musketeer (Ranged Anti-Air DPS)The Dart Goblin (Faster, more fragile, chip damage)The Flying Machine (Immune to ground melee, longer range)The Valkyrie (Ground Splash Tank)The Dark Prince (Has a shield, faster movement)The Bowler (Ranged linear splash, knocks back units)
A Clan Warrior's Arsenal
A player with one maxed-out deck and thirty level 1 cards is a liability to their guild in a serious Clan War.
A true champion can win with any hand they are dealt.
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